Those glitches are sure to be addressed over time as Private Division gets bug reports from Early Access players. And when it came time to try it out, my display kept defaulting my view into a vertical position despite my flight needing a horizontal runway to take off. I had some symmetry glitches trying to get landing gear on my rocket plane inside its Vehicle Assembly Building, for example. KSP 2 is an Early Access game and that means there are still some bugs to fix, which Private Division made clear in the preview. Kerbal Space Program adds Space Race rockets KSP teams up with ESA for Shared Horizons expansion More Kerbal Space Program 2 news from PC Gamer "You played around a bit with building a plane, and that ability to change the shape of your wings and stuff, that's completely new and that's something that gives a ton of flexibility in aircraft construction." "Some of the new systems that we're bringing have a ton of possibilities inherent in them that players from KSP will not have experienced yet," Adderley said. I made a sleek red rocket plane as a test, but have some more to learn on how to take off, let alone fly it. And if you need a more precise view of your creation, a new blueprint mode lets you get super detailed views to make sure everything is aligned properly. If you're building an aircraft or space plane, you can now adjust the shape of the wings to reflect exactly what you're trying to build. Other additions include new engines and other spacecraft and vehicle parts that themselves can be tweaked. The game finally allows you to select colors for all of your vehicle parts, meaning that at last I could build a completely orange rocket and launch missions in my favorite color. Perhaps one of the best additions to KSP 2 are its upgrades for spacecraft and plane customization. This was really handy for me as a relatively inexperienced player, as it was a clear signal to start paying attention and plan for the next event. There's also some user interface upgrades and a really handy time warp feature that allows you to fast forward through long stretches between engine burns, with pop up alerts when a mission event is coming up (like reentry or a new maneuver) to get you to slow down and buckle in for the next step. New sphere of influence indicator lets you know when the gravity of a moon or planet is taking hold, and an atmospheric indicator to help know when to deploy your parachutes. The new features included at the start include the aforementioned enhanced tutorials to offer a gentler introduction to the games mechanics. Some of the most tantalizing features, like interstellar travel and space colonies, are coming in future updates. With its Early Access launch on Feb 24, KSP 2 is launching with a basic sandbox mode for early players. Related: Best space games 2023: Outer Wilds, No Man's Sky, Kerbal Space Program and more "In making ourselves more approachable to a new audience, we hope to bring more people to the community, more curiosity sparked in space travel." The new systems are also designed to help more expert players "get off the ground and executing their own dreams faster and more efficiently," she added. "The game itself is always a challenge," Shana Markham, Intercept Games' lead designer for KSP 2, told me in an interview. (Image credit: Private Division and Intercept Games) Kerbal Space Program 2 launches in Early Access on Feb.
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